42 string agentname =
"generic_device_neighbor";
46 agent.setupServer(nodename, agentname);
48 cout << agentname <<
" is online now" << endl;
51 while(agent.isRunning())
string agentname
Definition: agent_add_soh.cpp:53
static Agent * agent
ensure the Agent constructor creates only one instance per process
Definition: agent_001.cpp:45
Definition: agentclass.h:139
string nodename
Definition: agent_add_soh.cpp:54